DF Retro Extra: Sega's Blast Processing Was Real: But What Did It Actually Do?
DF Retro
31st March 2019
13 mins Season 4
Episode 6
Join John Linneman and talented coder Gabriel Morales discuss Sega's almost legendary 'Blast Processing', what it actually was, how it worked and why it never actually appeared in any Genesis/ Mega Drive games - nope, not even Sonic 2.
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