A snowy scene; Daisy would like a fur coat, so Donald filches a baby bear from its sleeping mother. But the mother awakens and tracks Donald (and her baby) down. Donald uses his own fur coat to disguise himself as a bear cub. The real cub returns, and Donald looks like he might be in trouble, but a jar of honey turns him into the bear's best friend instead.
Two chipmunks have made a cozy little home for themselves in the wood-burning stove of an empty cabin. They sleep in a matchbox, wash up in an empty acorn shell filled with water and look at their reflections on the back of a spoon, which serves as their bathroom mirror. They even have a staircase made with a pocket comb. Invading their space are Mickey Mouse and his dog Pluto, who are all set for a swell vacation. They don't reckon on the two squatters. Pluto immediately discovers the presence of these two pests, but Mickey never finds out. All he knows is that when he tries to light the stove, the matches go out; he doesn't know the chipmunks are blowing them out. Soon, Mickey is outside chopping wood, while Pluto is alone with the chipmunks. Pluto wants blood, but he'll end up with a bottle of ketchup.
A crowd gathers at the skating rink to watch the big championship hockey game of the Pelicans versus the Aardvarks. Although referee "Clean Game" Kinney does his best to supervise, the hockey game really gets out of hand eventually. Two star players, Bertino and Ferguson, are so anxious, they never get let out of the penalty box, referee Kinney is never able to drop the puck without being physically hurt somehow, and the spectators themselves are so worked into the game, they take out their aggression on the ice while the players relax in the bleachers.
Goofy narrates his own quest to Africa accompanied by various tour guides. He is in search of wild game. After run-ins with various animals while camping for the night and taking his morning plunge (ruined by a hippo that takes all the water with him when exiting the pool), he sets off in search of the black rhinoceros. Unfortunately for Goofy, the rhino is prepared for Goofy (thanks to a stool pigeon bird resting on his horn) and charges him. Goofy tries his gun against the rhino but the rhino is still to much for Goofy so he leaves Africa and leaves the rhino for other hunters.
Big game hunter Goofy and his trusty elephant search for a tiger to hunt.
Pluto is patrolling a beach for the Coast Guard when a baby turtle hatches. The turtle keeps trying to sneak into the restricted zone to swim, and Pluto keeps trying to stop him. But when Pluto stumbles into some quicksand, he suddenly needs help from his foe.
Pluto is guarding a flock of sheep in the West; a coyote is sneaking up on that flock. The coyote fakes a bad leg; Pluto chases it away, only to have it run back ahead of him and go after the sheep. Pluto gets back and finds the coyote chasing the lone black sheep of the flock, after trapping the rest. The chase ends with the coyote buried under a toppling spire of rock, which forms a coyote of rock on the top.
Pluto spots Dinah the dachshund and is smitten, but she ignores him. He uses a giant bone to steal a kiss, and hides behind a mirror, but still no luck. Then Dinah is nabbed by the dogcatcher, and Pluto goes in to free her. Their thrilling escape finally gets Pluto another kiss.
As a ship's crew is on shore leave, seadog Pluto is left to stand watch. He sees a threatening shape, but it turns out to be a cache of bones. He grabs one and settles in contentedly. A rat sneaks on, and Pluto springs into action. The rat toys with him, until it finds the officer's mess. He bribes Pluto, until he hears an officer approaching. The rat hides, and Pluto gets thrown in the brig, while the rat sneaks off with his sandwich. But Pluto gets even.
Donald and Goofy rent a sailboat. This boat is a bit unusual: to rent it, you put a nickel in a slot, and the mast and sail pop up. Unfortunately, after a while, they pop back down. When Donald runs out of nickels, they are marooned. Goofy waves his shirt at a passing cruise ship, but they (and he) mistake this for a friendly greeting. A flying fish lands in the boat; while the boys fight over it, a gull grabs it. They try to bash the gull, which lands atop their heads, with predictable results. Finally, as the sharks circle, they try fishing, with Donald as the unwitting bait. He eventually lands back in the boat, where his bill lands in the coin slot and gives them a way home.
Tom ties up Spike and sneaks into the courtyard of the glamorous Toodles Galore with his bass, hoping to woo her with his song, much to the annoyance of a sleeping Jerry.
Tom calls the exterminators, but they send a cat, who despite his various tools, doesn't fare much better than Tom usually does.